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1. If I record every railgun jam . . . - in Technical Support/Bugs [original thread]
. . . will you refund all the tanks I lose to it CCP? I don't play tanks. I generally just AV with REs. But sometimes it's fun to have railgun duels with the pros. The thing about fighting tankers at their own game, is that you HAVE to get th...
- by Chunky Munkey - at 2014.04.17 23:16:00
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2. CCP lied - in Technical Support/Bugs [original thread]
It's a screw up, not a lie. Words of wisdom from your resident overweight primate: Never mistake for conspiracy, anything which can be as easily explained by stupidity.
- by Chunky Munkey - at 2014.03.28 17:43:00
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3. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
CHANCEtheChAn wrote: Chunky Munkey wrote: I've just noticed that the Minmatar basic heavy has less armour than the Sentinel. I don't know if this is intentional, but that seems unlikely. Also: on the OP the shield recharge rate bug for the...
- by Chunky Munkey - at 2014.03.28 02:23:00
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4. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
I've just noticed that the Minmatar basic heavy has less armour than the Sentinel. I don't know if this is intentional, but that seems unlikely. Also: on the OP the shield recharge rate bug for the Minmatar heavy is not crossed out, but on my fi...
- by Chunky Munkey - at 2014.03.28 01:57:00
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5. (Bug) Redline: Dead with 6 seconds left. - in Technical Support/Bugs [original thread]
sammus420 wrote: If you're scanned (and/or apparently cloaked now) when you enter the redline, or get scanned once you're in it, the count down gets messed up. It's happened to me several times, and is the source of this problem. I can verif...
- by Chunky Munkey - at 2014.03.28 01:50:00
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6. [bug/s] Sniper rifle in the same boat ad FG and Shot guns - in Technical Support/Bugs [original thread]
I think it's all charged rail weaponry. I've been using the Magsec for the event & it happens on that.
- by Chunky Munkey - at 2014.03.27 02:27:00
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7. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
The forge gun glitch seems to be an issue with all charged rail tech. I got it with railguns in 1.7, but now I've started getting it from the Magsec too. I don't use Rail Rifles very often but I can think of occasions where this may have happened...
- by Chunky Munkey - at 2014.03.27 01:44:00
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8. CCP Where Is MY PG AND CPU BONUS REDUCTION ON EQUIPMENT FOR LOGI!!!! - in Technical Support/Bugs [original thread]
xTheSiLLyRaBBiTx wrote: Wtf yo! gttin me killed! I really don't feel you guys tested this out in simulation! not good! Are you sure you're not trying to equip a cloak?
- by Chunky Munkey - at 2014.03.26 03:33:00
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9. [BUG] 0 Hp 0 Shield didnt get me killed - in Technical Support/Bugs [original thread]
Kigurosaka Laaksonen wrote: bamboo x wrote: That's not a glitch. It just means that "0 armor" actually counts for your last hit point before you die. So if you kill someone and have 0 armor left, that means you got lucky. "0 armor" doesn...
- by Chunky Munkey - at 2014.03.26 03:31:00
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10. Dragon Fly Scout Wrong Suit - in Technical Support/Bugs [original thread]
There's a Dragonfly assault which is Caldari, but the scout is Gallente.
- by Chunky Munkey - at 2014.03.26 03:30:00
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11. Minmatar Scout Hack Issue - in Technical Support/Bugs [original thread]
Yeah, who knows what that low health bug is affecting elsewhere. It could be failing to factor any skills upon deployment.
- by Chunky Munkey - at 2014.03.26 03:28:00
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12. Amarr Assault problem - in Technical Support/Bugs [original thread]
It's easiest to test with the Laser. It's always guaranteed to overheat with 40 rounds left in the clip. I'm reasonably sure I was using my Viziam at the time too. And that's not supposed to overheat until 32 rounds. So perhaps the entire code g...
- by Chunky Munkey - at 2014.03.26 03:26:00
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13. BUG or not with Basic Heavies? - in Technical Support/Bugs [original thread]
The heavies!? I have the same issue with the lights. I got a proto Amarr light frame and couldn't even fit a full set of militia gear on it.
- by Chunky Munkey - at 2014.03.26 03:24:00
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14. Small problem, easily fixed. - in Technical Support/Bugs [original thread]
The Viziam Scrambler Pistol requires operations level 5, and proficiency 1. Normally the default proto weapons just need operations, and the variants are the ones that require proficiency. I wanted to use it before downtime today :(
- by Chunky Munkey - at 2014.03.12 14:43:00
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15. mass dc from pc match - currently now - in Technical Support/Bugs [original thread]
Sgt Buttscratch wrote: servers dropped again Dammit. Back to AC3.
- by Chunky Munkey - at 2013.09.13 13:32:00
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16. Funky railgun behaviour. - in Technical Support/Bugs [original thread]
I see a lot of curious railgun installation behaviour these days. Sometimes they'll automatically fire at friendlies, sometimes they can fire without any heat build up (only when unmanned). I also have had the horrible experience of trying to use...
- by Chunky Munkey - at 2013.07.11 23:12:00
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17. glitches - in Technical Support/Bugs [original thread]
DJINN Axeman wrote: When I'm in my tank and moving, installations just disappear even though they haven't been blown up. I have had the same thing happen with opposing mercs when looking through my scope on my sniper rifle. My biggest glitch is...
- by Chunky Munkey - at 2013.07.11 23:05:00
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18. [BUG] gk.o logi suit - in Technical Support/Bugs [original thread]
There's some bizarre maths going on with the armour plates right now. I'm eager to find some way to exploit it :P Throw a couple of ferroscale into the mix & watch what happens.
- by Chunky Munkey - at 2013.07.11 22:56:00
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19. Cannot Redeploy - in Technical Support/Bugs [original thread]
I attepted to spawn on an uplink, which was destroyed during the countdown. I was then unable to cancel the deployment, which meant that none of the other spawn points were available for selection. This resulted in me being kicked from the match....
- by Chunky Munkey - at 2013.07.11 22:49:00
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20. I know what you're thinking, did i fire five shots or six? cause i don't... - in Technical Support/Bugs [original thread]
Akurabis wrote: SFX (maybe graphics too not sure) - 9 shots clip - 7 bullets. militia scrambler pistol. What are you talking about?
- by Chunky Munkey - at 2013.06.22 15:17:00
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